broot

Joined 23-07-2024

Level 25 99%

120,809 score to level 26

Global
#1,450,878
Country
#4,266
peak #11,437 26 Aug 2026
pp
325pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
36,633,933
Hit accuracy
89.98%
Play count
967
Play time
12h
Total score
113,629,191
Total hits
72,316
Maximum combo
588
Replays watched by others
0
Medals
9
Highest rank
#1,386,938
SS
0
SS
2
S
0
S
8
A
28
About
read 26d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
144

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,399,485

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

9 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Lorenzo - Fume a Fond 3 difficulties
    Status
    graveyard
    Hardest
    4.76*
    Plays
    2,076
    Favourites
    11
    Ranked
    -
Rank history

25-09-2026 #1,450,878

Monthly pp since 2014

01-09-2026 #11,447

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.