gloriousking

Joined 29-07-2024

Level 96 58%

710,844,468 score to level 97

Global
#146,421
Country
#453
peak #541 1 Apr 2026
pp
4,402pp
Swiss #1s
24

Swiss #1s

#1s
24
#216 in CH
Also world #1
0
#9 in CH
Weighted pp
2,498pp
#259 in CH
Average pp
171pp
#148 in CH
Average SR
5.48*
#243 in CH
Average accuracy
97.02%
#1,430 in CH
Last 7 days
+0 / -1
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
2,434,512,355
Hit accuracy
98.03%
Play count
1,083
Play time
31h
Total score
8,809,750,146
Total hits
488,907
Maximum combo
2,598
Replays watched by others
0
Medals
35
Highest rank
#136,191
SS
0
SS
0
S
3
S
27
A
87
About
read 19d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
936

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #143,961

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

35 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 5/13

Skill & Dedication 22/96

Rank history

17-09-2026 #146,421

Monthly pp since 2014

01-09-2026 #579

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.