Ma04GoT

Joined 02-09-2024

Level 41 0%

34,029,473 score to level 42

Global
#1,023,521
Country
#3,095
peak #6,234 25 Oct 2025
pp
751pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
109,844,340
Hit accuracy
80.93%
Play count
2,149
Play time
34h
Total score
451,000,527
Total hits
320,524
Maximum combo
629
Replays watched by others
0
Medals
11
Highest rank
#1,029,746
SS
0
SS
0
S
0
S
9
A
20
About
read 20d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
579
Global rank, 90 days

today #999,388

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 8/96

Rank history

18-09-2026 #1,023,521

Monthly pp since 2014

01-09-2026 #6,353

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.