nisa_yeosin

Joined 08-09-2024

Level 36 37%

16,327,726 score to level 37

Global
-
Country
-
peak #10,096 2 Nov 2024
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
16pp
#4,108 in CH
Average pp
8pp
#4,463 in CH
Average SR
1.82*
#5,269 in CH
Average accuracy
97.86%
#861 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
78,129,081
Hit accuracy
85.66%
Play count
678
Play time
15h
Total score
314,452,274
Total hits
91,430
Maximum combo
697
Replays watched by others
0
Medals
7
Highest rank
#1,219,956
SS
0
SS
2
S
0
S
4
A
11
About
read 26d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
163
Global rank, 90 days

1d ago #1,383,407

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 6/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #9,993

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.