psycho1990

Joined 30-11-2013

Level 54 32%

39,520,103 score to level 55

Global
-
Country
-
peak #833 22 Jul 2014
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
258,947,173
Hit accuracy
90.51%
Play count
4,385
Play time
91h
Total score
1,054,429,897
Total hits
719,637
Maximum combo
776
Replays watched by others
0
Medals
22
Highest rank
#600,173
SS
0
SS
2
S
0
S
52
A
102
About
read 28d ago
Playstyle
mouse, keyboard
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,027

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,305,216

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 2/64

Mod Introduction 2/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Keigo Hoashi - Vague Hope - Cold Rain 3 difficulties
    Mapper
    Aeril
    Status
    ranked
    Hardest
    2.63*
    Plays
    241,281
    Favourites
    637
    Ranked
    05-01-2018
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #7,163

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.