shznmon

Joined 17-11-2024

Level 29 8%

15,613,788 score to level 30

Global
#1,412,688
Country
#3,965
peak #10,825 30 Dec 2025
pp
350pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
34,481,892
Hit accuracy
90.19%
Play count
682
Play time
13h
Total score
159,836,212
Total hits
75,821
Maximum combo
605
Replays watched by others
0
Medals
8
Highest rank
#1,163,427
SS
0
SS
0
S
0
S
7
A
19
About
read 24d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
127
Global rank, 90 days

today #1,366,391

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 7/96

Rank history

23-09-2026 #1,412,688

Monthly pp since 2014

01-09-2026 #10,961

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.