Toxeon_

Joined 24-11-2024

Level 25 90%

1,259,207 score to level 26

Global
#1,507,431
Country
#4,618
peak #11,416 16 Apr 2026
pp
280pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
25,925,612
Hit accuracy
86.16%
Play count
342
Play time
8h
Total score
112,490,793
Total hits
49,827
Maximum combo
624
Replays watched by others
0
Medals
10
Highest rank
#1,502,993
SS
0
SS
0
S
0
S
1
A
11
About
read 1d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
81

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,583,178

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 2/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Anamanaguchi - Miku 4 difficulties
    Mapper
    Kuroise
    Status
    ranked
    Hardest
    5.27*
    Plays
    1,192,702
    Favourites
    7,196
    Ranked
    31-05-2023
Rank history

19-09-2026 #1,507,431

Monthly pp since 2014

01-09-2026 #14,161

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.