Swiss #1s
Statistics
Swiss ranks
Medals
16 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 4/70
Hush-Hush (Expert) 1/64
Mod Introduction 5/13
Skill & Dedication 6/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
EMILIA (CV: Rie Takahashi) - Stay Alive 5 difficulties- Mapper
- Beomsan
- Status
- ranked
- Hardest
- 3.85*
- Plays
- 10,273,198
- Favourites
- 5,864
- Ranked
- 03-09-2016
ASIAN KUNG-FU GENERATION - Re:Re: 4 difficulties- Mapper
- alacat
- Status
- ranked
- Hardest
- 4.46*
- Plays
- 7,901,888
- Favourites
- 4,133
- Ranked
- 20-03-2016
Minazuki Airi with Atsushi - Daisuki, Evolution 7 difficulties- Mapper
- Syph
- Status
- ranked
- Hardest
- 7.20*
- Plays
- 4,993,045
- Favourites
- 1,073
- Ranked
- 18-07-2017
Sayuri - Tsuki to Hanataba 4 difficulties- Mapper
- Sotarks
- Status
- ranked
- Hardest
- 5.24*
- Plays
- 3,223,485
- Favourites
- 1,657
- Ranked
- 15-03-2018
ONE OK ROCK - Cry out 7 difficulties- Mapper
- A r M i N
- Status
- ranked
- Hardest
- 5.50*
- Plays
- 9,959,724
- Favourites
- 4,343
- Ranked
- 30-08-2018
Ado - USSEEWA 7 difficulties- Mapper
- Ryuusei Aika
- Status
- ranked
- Hardest
- 7.76*
- Plays
- 11,996,098
- Favourites
- 24,360
- Ranked
- 04-04-2021
UNDEAD CORPORATION - Yoru Naku Usagi wa Yume o Miru 7 difficulties- Mapper
- Smoothie
- Status
- ranked
- Hardest
- 6.62*
- Plays
- 13,759,858
- Favourites
- 9,058
- Ranked
- 06-06-2014
Yura Hatsuki - Yuki no Hana 5 difficulties- Mapper
- Lan wings
- Status
- ranked
- Hardest
- 4.79*
- Plays
- 5,111,335
- Favourites
- 1,614
- Ranked
- 23-05-2017
Co shu Nie - asphyxia (TV edit) 13 difficulties- Mapper
- Monstrata
- Status
- ranked
- Hardest
- 6.31*
- Plays
- 33,391,485
- Favourites
- 15,083
- Ranked
- 14-04-2018
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































