jesuisnoir

Joined 02-01-2025

Level 29 32%

11,630,645 score to level 30

Global
#1,371,266
Country
#3,865
peak #10,440 26 Aug 2026
pp
376pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
36,589,557
Hit accuracy
83.41%
Play count
806
Play time
14h
Total score
163,819,355
Total hits
119,253
Maximum combo
317
Replays watched by others
0
Medals
12
Highest rank
#1,234,930
SS
0
SS
0
S
0
S
2
A
11
About
read 20d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
151
Global rank, 90 days

today #1,334,009

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

12 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 6/96

Rank history

19-09-2026 #1,371,266

Monthly pp since 2014

01-09-2026 #10,450

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.