Lunarshot

Joined 29-01-2025

Level 48 70%

13,689,256 score to level 49

Global
#941,255
Country
#2,746
peak #5,527 26 Aug 2026
pp
878pp
Swiss #1s
1

Swiss #1s

#1s
1
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
12pp
#4,383 in CH
Average pp
12pp
#3,939 in CH
Average SR
3.75*
#1,558 in CH
Average accuracy
78.35%
#4,855 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
106,941,242
Hit accuracy
86.95%
Play count
4,400
Play time
63h
Total score
758,550,744
Total hits
584,769
Maximum combo
681
Replays watched by others
0
Medals
25
Highest rank
#920,597
SS
1
SS
0
S
0
S
10
A
30
About
read 19d ago
Playstyle
mouse, keyboard, tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
446
Global rank, 90 days

today #919,480

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

25 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 1/64

Mod Introduction 8/13

Skill & Dedication 10/96

Rank history

18-09-2026 #941,255

Monthly pp since 2014

01-09-2026 #5,531

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.