Swiss #1s
Statistics
Swiss ranks
- pp #1,583 2,003pp
- Global rank #1,590 #494,879
- Country rank #1,587 #1,587
- Accuracy #22,117 86.57%
- Plays #3,146 4,992
- Level #2,994 51.47
- Ranked score #5,180 231,074,818
- Total score #5,265 896,147,198
- Medals #105 33
- Ranked play #311 980
- Replays watched #185 0
- Maps played #1,775 1,181
- Account age #86,100 #37,415,432
- #1s #235 5
- Weighted pp #2,794 52pp
- Average pp #4,058 11pp
- Average SR #3,208 2.76*
- Average accuracy #4,226 87.31%
- Average score #3,618 1,291,184
- Total score #2,567 6,455,919
- Oldest #1 #5,073 DJ SHARPNEL feat. Ichinose Ruru - Trauma Saimin Shoujo Satori! [Kyouren's Easy] (07-04-2026)
- Global #1s #9 0
Medals
33 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 10/70
Hush-Hush (Expert) 2/64
Mod Introduction 8/13
Skill & Dedication 13/96
Ranked play
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Joji - Die For You 1 difficulty- Mapper
- blarpblarp
- Status
- graveyard
- Hardest
- 5.88*
- Plays
- 69
- Favourites
- 3
- Ranked
- -
Various Artists - Hardtekk Jump Training 101 difficulties- Mapper
- _aphantasia
- Status
- graveyard
- Hardest
- 11.32*
- Plays
- 6,681,450
- Favourites
- 2,423
- Ranked
- -
Various Artists - Hardtekk Jump Training Bonus Pack 47 difficulties- Mapper
- _aphantasia
- Status
- pending
- Hardest
- 11.49*
- Plays
- 235,688
- Favourites
- 355
- Ranked
- -
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































