ZurT8

Joined 09-04-2025

Level 62 13%

66,675,419 score to level 63

Global
#351,004
Country
#1,146
peak #1,470 15 May 2026
pp
2,657pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
207,650,610
Hit accuracy
96.78%
Play count
6,563
Play time
89h
Total score
1,580,354,588
Total hits
942,933
Maximum combo
478
Replays watched by others
0
Medals
17
Highest rank
#332,101
SS
0
SS
2
S
0
S
15
A
140
About
read 4d ago
Location
Aarau
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
740

Beatmapsets: 1 graveyard

Global rank, 90 days

today #349,868

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

17-09-2026 #351,004

Monthly pp since 2014

01-09-2026 #1,660

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.