luvrgowon

Joined 18-04-2025

Level 14 67%

1,311,081 score to level 15

Global
-
Country
-
peak #15,640 24 Jun 2025
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
19pp
#3,940 in CH
Average pp
10pp
#4,264 in CH
Average SR
1.81*
#5,284 in CH
Average accuracy
96.36%
#1,812 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
10,273,500
Hit accuracy
87.99%
Play count
105
Play time
2h
Total score
20,038,919
Total hits
15,918
Maximum combo
405
Replays watched by others
0
Medals
22
Highest rank
#1,637,093
SS
1
SS
0
S
1
S
2
A
4
About
read 27d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
71
Global rank, 90 days

1d ago #1,881,504

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 8/13

Skill & Dedication 8/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #16,444

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.