Erichmz43

Joined 04-05-2025

Level 12 55%

1,332,219 score to level 13

Global
#2,043,411
Country
#5,597
peak #24,047 12 Apr 2026
pp
78pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
5,932,551
Hit accuracy
77.67%
Play count
109
Play time
2h
Total score
12,447,781
Total hits
11,711
Maximum combo
254
Replays watched by others
0
Medals
6
Highest rank
#1,963,486
SS
0
SS
0
S
0
S
1
A
1
About
read 25d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
42

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,962,187

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

6 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • League of Legends - GODS feat. NewJeans 4 difficulties
    Mapper
    hehe
    Status
    ranked
    Hardest
    4.99*
    Plays
    720,418
    Favourites
    1,776
    Ranked
    10-12-2023
Rank history

24-09-2026 #2,043,411

Monthly pp since 2014

01-09-2026 #24,120

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.