TmlssRain

Joined 27-05-2025

Level 86 39%

92,503,968 score to level 87

Global
#509,683
Country
#1,643
peak #2,564 11 Sept 2026
pp
1,946pp
Swiss #1s
4

Swiss #1s

#1s
4
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
53pp
#2,763 in CH
Average pp
14pp
#3,659 in CH
Average SR
2.86*
#2,979 in CH
Average accuracy
89.74%
#3,886 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,035,142,240
Hit accuracy
87.71%
Play count
8,892
Play time
133h
Total score
4,269,281,939
Total hits
1,196,090
Maximum combo
1,118
Replays watched by others
0
Medals
38
Highest rank
#511,483
SS
0
SS
5
S
0
S
47
A
289
About
read 10d ago
Playstyle
keyboard, tablet
Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,112

Beatmapsets: 18 favourites

Daily challenge: 2 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #512,703

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

38 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 12/70

Hush-Hush (Expert) 5/64

Mod Introduction 6/13

Skill & Dedication 15/96

Ranked play

RP: Season 0
Rank
#80,311
Rating
1,154
Games
17
Wins
10
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • cygnus - Lavis Moon 7 difficulties
    Mapper
    August
    Status
    ranked
    Hardest
    6.47*
    Plays
    132,973
    Favourites
    324
    Ranked
    15-01-2025
  • cygnus - magic rock "Moola" 10 difficulties
    Mapper
    Matrix
    Status
    ranked
    Hardest
    7.12*
    Plays
    173,314
    Favourites
    248
    Ranked
    30-04-2024
  • renforshort - hate the way you love me (nightcore & cut ver.) 10 difficulties
    Mapper
    Mimari
    Status
    ranked
    Hardest
    5.62*
    Plays
    2,203,057
    Favourites
    1,490
    Ranked
    26-01-2026
  • dj TAKA - quaver 25 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    6.51*
    Plays
    104,304,321
    Favourites
    15,591
    Ranked
    06-01-2019
  • Icon For Hire - Make a Move (Speed Up Ver.) 17 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    6.10*
    Plays
    125,127,414
    Favourites
    18,566
    Ranked
    05-05-2018
  • Will Stetson - Harumachi Clover (Swing Arrangement) [Dictate Edit] 10 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    5.13*
    Plays
    119,202,282
    Favourites
    21,971
    Ranked
    18-09-2018
  • Kenshi Yonezu, Hikaru Utada - JANE DOE 5 difficulties
    Mapper
    zekk
    Status
    ranked
    Hardest
    5.67*
    Plays
    179,403
    Favourites
    856
    Ranked
    26-11-2025
  • PEOPLE 1 - DOGLAND (TV Size) 8 difficulties
    Mapper
    Nevo
    Status
    ranked
    Hardest
    6.24*
    Plays
    106,877
    Favourites
    159
    Ranked
    28-04-2025
  • Azari - D/N/A 7 difficulties
    Mapper
    AirinCat
    Status
    ranked
    Hardest
    5.66*
    Plays
    370,574
    Favourites
    986
    Ranked
    08-06-2025
  • Kotoha - God-ish 8 difficulties
    Status
    loved
    Hardest
    8.37*
    Plays
    2,678,238
    Favourites
    4,234
    Ranked
    28-11-2022
Rank history

17-09-2026 #509,683

Monthly pp since 2014

01-09-2026 #2,667

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.