timasss111

Joined 12-06-2025

Level 50 43%

28,444,266 score to level 51

Global
#711,912
Country
#2,113
peak #3,603 16 Oct 2025
pp
1,340pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
89,260,169
Hit accuracy
90.43%
Play count
4,522
Play time
54h
Total score
842,805,734
Total hits
569,462
Maximum combo
427
Replays watched by others
0
Medals
16
Highest rank
#627,301
SS
0
SS
0
S
0
S
3
A
37
About
read 19d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
459

Beatmapsets: 1 favourites

Global rank, 90 days

today #696,197

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • fem.love - Fotografiruyu zakat 12 difficulties
    Mapper
    1kuma2
    Status
    graveyard
    Hardest
    6.71*
    Plays
    1,140,571
    Favourites
    491
    Ranked
    -
Rank history

18-09-2026 #711,912

Monthly pp since 2014

01-09-2026 #3,763

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.