Mizuzar

Joined 30-12-2013

Level 95 23%

802,004,422 score to level 96

Global
#593,373
Country
#1,869
peak #1,492 20 May 2018
pp
1,664pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
29pp
#3,440 in CH
Average pp
29pp
#2,187 in CH
Average SR
4.00*
#1,274 in CH
Average accuracy
92.78%
#3,242 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,236,808,882
Hit accuracy
88.84%
Play count
20,311
Play time
368h
Total score
6,985,170,364
Total hits
3,914,088
Maximum combo
873
Replays watched by others
0
Medals
39
Highest rank
#270,680
SS
1
SS
9
S
0
S
65
A
310
About
read 19d ago
Playstyle
mouse, keyboard
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
4,936
Global rank, 90 days

today #581,257

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

39 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 4/64

Mod Introduction 7/13

Skill & Dedication 22/96

Rank history

17-09-2026 #593,373

Monthly pp since 2014

01-09-2026 #3,040

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.