Marlon47ch

Joined 16-06-2025

Level 82 32%

91,303,092 score to level 83

Global
#346,450
Country
#1,134
peak #1,580 25 Aug 2026
pp
2,682pp
Swiss #1s
18

Swiss #1s

#1s
18
#220 in CH
Also world #1
0
#9 in CH
Weighted pp
726pp
#748 in CH
Average pp
54pp
#1,110 in CH
Average SR
4.37*
#923 in CH
Average accuracy
90.98%
#3,665 in CH
Last 7 days
+0 / -8
gained / lost
Last 30 days
+21 / -14
gained / lost

Statistics

Statistics
Ranked score
972,666,115
Hit accuracy
96.07%
Play count
8,703
Play time
114h
Total score
3,686,956,254
Total hits
1,278,656
Maximum combo
1,016
Replays watched by others
0
Medals
40
Highest rank
#340,577
SS
1
SS
5
S
3
S
76
A
293
About
read 10d ago
Interests
GD player
Discord
Marlon47
Playstyle
mouse, keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,332

Beatmapsets: 92 favourites

Daily challenge: 7 played, best streak 7 days, 0 finishes in the top 10%.

Global rank, 90 days

today #342,799

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

40 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 3/64

Mod Introduction 8/13

Skill & Dedication 20/96

Ranked play

RP: Season 0
Rank
#75,910
Rating
1,178
Games
17
Wins
9
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Arash - Temptation (feat. Rebecca) (Nightcore Mix) 17 difficulties
    Status
    ranked
    Hardest
    8.72*
    Plays
    2,822,549
    Favourites
    1,860
    Ranked
    06-06-2025
  • Primastella - Koigokoro 4 difficulties
    Mapper
    Luerxa
    Status
    ranked
    Hardest
    4.51*
    Plays
    20,769,614
    Favourites
    5,529
    Ranked
    11-02-2014
  • trung-nova - Prism of Chroma 7 difficulties
    Status
    ranked
    Hardest
    7.91*
    Plays
    45,865
    Favourites
    203
    Ranked
    29-06-2026
  • dj TAKA - Colors -sasakure.UK Futurelogic Remix- 3 difficulties
    Mapper
    Pyo
    Status
    ranked
    Hardest
    7.17*
    Plays
    12,634
    Favourites
    107
    Ranked
    11-05-2026
  • Mili - Summoning 101 4 difficulties
    Status
    ranked
    Hardest
    5.63*
    Plays
    125,392
    Favourites
    332
    Ranked
    20-03-2023
  • Nakanoke no Itsutsugo - Gotoubun no Kimochi (TV Size) 9 difficulties
    Mapper
    Gaia
    Status
    ranked
    Hardest
    5.25*
    Plays
    16,180,947
    Favourites
    8,288
    Ranked
    02-02-2019
  • senya - Zouka de Arou to Shita Mono 6 difficulties
    Mapper
    Satellite
    Status
    ranked
    Hardest
    5.24*
    Plays
    2,729,101
    Favourites
    811
    Ranked
    01-12-2016
  • MuryokuP - Catastrophe 6 difficulties
    Mapper
    meiikyuu
    Status
    ranked
    Hardest
    4.96*
    Plays
    10,335,644
    Favourites
    6,250
    Ranked
    02-04-2013
  • MYTH & ROID - NOX LUX (TV Size) 4 difficulties
    Mapper
    Lobelia
    Status
    ranked
    Hardest
    5.30*
    Plays
    113,323
    Favourites
    218
    Ranked
    15-01-2025
  • MYTH & ROID - STYX HELIX 11 difficulties
    Mapper
    Tsukuyomi
    Status
    ranked
    Hardest
    4.42*
    Plays
    13,583,165
    Favourites
    10,062
    Ranked
    22-05-2016
Rank history

17-09-2026 #346,450

Monthly pp since 2014

01-09-2026 #1,645

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.