Twinner

Joined 19-07-2025

Level 32 45%

11,348,223 score to level 33

Global
#1,341,837
Country
#3,792
peak #10,002 26 Aug 2026
pp
401pp
Swiss #1s
1

Swiss #1s

#1s
1
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
10pp
#4,538 in CH
Average pp
10pp
#4,216 in CH
Average SR
2.47*
#3,932 in CH
Average accuracy
88.52%
#4,080 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
86,104,791
Hit accuracy
80.87%
Play count
565
Play time
13h
Total score
222,731,777
Total hits
83,533
Maximum combo
490
Replays watched by others
1
Medals
7
Highest rank
#1,234,341
SS
0
SS
0
S
0
S
0
A
4
About
read 21d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
214
Global rank, 90 days

today #1,303,851

Play history
Replays watched

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 5/96

Rank history

20-09-2026 #1,341,837

Monthly pp since 2014

01-09-2026 #10,013

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.