lilguy11

Joined 28-07-2025

Level 54 29%

41,508,626 score to level 55

Global
#961,070
Country
#2,968
peak #6,099 13 Sept 2026
pp
846pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
6pp
#4,875 in CH
Average pp
6pp
#4,753 in CH
Average SR
4.69*
#675 in CH
Average accuracy
51.40%
#5,183 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+1 / -1
gained / lost

Statistics

Statistics
Ranked score
212,891,659
Hit accuracy
73.93%
Play count
1,675
Play time
48h
Total score
1,052,441,374
Total hits
536,700
Maximum combo
374
Replays watched by others
0
Medals
21
Highest rank
#988,726
SS
0
SS
0
S
0
S
0
A
3
About
read 10d ago
Interests
rhythm games, gd and going out
Occupation
im a 13 y/o bru
Discord
lilguy112
Playstyle
keyboard
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
595

Beatmapsets: 31 favourites

Global rank, 90 days

today #990,158

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 17/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Symholic feat. Rina Komatsu - Veil of Ash 6 difficulties
    Mapper
    Pyra-san
    Status
    ranked
    Hardest
    5.19*
    Plays
    57,446
    Favourites
    374
    Ranked
    09-02-2026
Rank history

18-09-2026 #961,070

Monthly pp since 2014

01-09-2026 #6,548

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.