1Robo1

spsn Supporter

Joined 07-09-2025

Level 100 10%

89,479,267,969 score to level 101

Global
#377,240
Country
#1,212
peak #1,795 19 Aug 2026
pp
2,521pp
Swiss #1s
107

Swiss #1s

#1s
107
#139 in CH
Also world #1
0
#9 in CH
Weighted pp
1,331pp
#498 in CH
Average pp
42pp
#1,496 in CH
Average SR
3.99*
#1,289 in CH
Average accuracy
87.87%
#4,159 in CH
Last 7 days
+3 / -2
gained / lost
Last 30 days
+11 / -12
gained / lost

Statistics

Statistics
Ranked score
10,631,195,177
Hit accuracy
91.49%
Play count
12,277
Play time
542h
Total score
37,451,922,857
Total hits
5,877,527
Maximum combo
1,349
Replays watched by others
3
Medals
61
Highest rank
#369,723
SS
0
SS
2
S
29
S
76
A
652
About
read 11d ago
Location
4*
Interests
Camellia maps
Occupation
HDHR
Playstyle
keyboard, tablet
Followers
33
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
5,621

Beatmapsets: 1 graveyard, 189 favourites

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #376,273

Play history
Replays watched

Swiss ranks

Medals

61 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 13/70

Hush-Hush (Expert) 7/64

Mod Introduction 8/13

Skill & Dedication 33/96

Ranked play

RP: Season 0
Rank
#51,010
Rating
1,320
Games
72
Wins
38
Points
0

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Aiobahn +81 feat. Nanahira & Pmarusama. - Ten Ten Tengoku Jigokugoku 3 difficulties
    Mapper
    Andrea
    Status
    ranked
    Hardest
    4.91*
    Plays
    234,353
    Favourites
    785
    Ranked
    28-06-2025
  • Boom - How Do You Do (Nightcore Remix) 4 difficulties
    Mapper
    Rukarioman
    Status
    ranked
    Hardest
    4.44*
    Plays
    2,615,564
    Favourites
    1,351
    Ranked
    16-08-2010
  • TAK feat. Hatsune Miku - LEMON MELON COOKIE 4 difficulties
    Mapper
    Andrea
    Status
    ranked
    Hardest
    5.80*
    Plays
    970,141
    Favourites
    1,766
    Ranked
    25-03-2025
  • senya - Iro wa Jou e to Izanau 8 difficulties
    Mapper
    Okoratu
    Status
    ranked
    Hardest
    6.94*
    Plays
    865,493
    Favourites
    1,223
    Ranked
    16-01-2023
  • Kurokotei - Galaxy Collapse 5 difficulties
    Status
    pending
    Hardest
    7.31*
    Plays
    5,691,272
    Favourites
    8,856
    Ranked
    -
  • Various Artist - Jump Training #1 14 difficulties
    Mapper
    Mikojel
    Status
    graveyard
    Hardest
    5.23*
    Plays
    35,510,336
    Favourites
    6,819
    Ranked
    -
  • Warak - REANIMATE 8 difficulties
    Mapper
    iyasine
    Status
    ranked
    Hardest
    6.11*
    Plays
    14,867,597
    Favourites
    8,833
    Ranked
    01-09-2015
  • SCRATON - (Cuphead Theme) Daredevil 3 difficulties
    Mapper
    Conq
    Status
    graveyard
    Hardest
    12.97*
    Plays
    1,578,687
    Favourites
    941
    Ranked
    -
  • Rolling Contact - Fly Anima 1 difficulty
    Mapper
    Sanch-KK
    Status
    ranked
    Hardest
    5.07*
    Plays
    14,052
    Favourites
    72
    Ranked
    20-08-2025
  • ANGUISH, EXILED & elfass - Gulyayu 5 difficulties
    Mapper
    Tachibana_
    Status
    ranked
    Hardest
    5.93*
    Plays
    850,316
    Favourites
    1,427
    Ranked
    18-12-2024
Rank history

18-09-2026 #377,240

Monthly pp since 2014

01-09-2026 #1,811

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.