Swiss #1s
Statistics
Swiss ranks
- pp #3,901 426pp
- Global rank #3,916 #1,323,245
- Country rank #3,915 #3,915
- Accuracy #21,936 86.65%
- Plays #5,964 896
- Level #5,048 28.61
- Ranked score #11,676 35,317,670
- Total score #11,031 152,219,877
- Medals #133 6
- Replays watched #187 0
- Maps played #2,786 138
- Account age #88,467 #38,485,263
- #1s #241 2
- Weighted pp #4,475 11pp
- Average pp #4,891 6pp
- Average SR #3,761 2.54*
- Average accuracy #4,457 85.15%
- Average score #3,431 1,442,022
- Total score #3,442 2,884,044
- Oldest #1 #4,921 osaili - Au (Gancher & Ruin Remix) [Cashii's Normal] (21-01-2026)
- Global #1s #9 0
Medals
6 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 0/70
Hush-Hush (Expert) 1/64
Mod Introduction 1/13
Skill & Dedication 4/96
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































