FIREYy

Joined 06-10-2025

Level 49 54%

21,906,243 score to level 50

Global
#1,022,732
Country
#2,972
peak #5,500 29 Mar 2026
pp
752pp
Swiss #1s
59

Swiss #1s

#1s
59
#180 in CH
Also world #1
0
#9 in CH
Weighted pp
190pp
#1,602 in CH
Average pp
8pp
#4,501 in CH
Average SR
2.65*
#3,466 in CH
Average accuracy
86.34%
#4,344 in CH
Last 7 days
+0 / -1
gained / lost
Last 30 days
+0 / -5
gained / lost

Statistics

Statistics
Ranked score
476,172,811
Hit accuracy
84.99%
Play count
1,811
Play time
52h
Total score
798,843,757
Total hits
382,498
Maximum combo
751
Replays watched by others
0
Medals
27
Highest rank
#1,046,493
SS
1
SS
4
S
0
S
47
A
94
About
read 19d ago
Playstyle
mouse
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
804

Beatmapsets: 1 favourites

Global rank, 90 days

today #998,583

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

27 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 4/64

Mod Introduction 5/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • NoAki x Aoi. x SnapSound - don't rush! (Slowed Ver.) 5 difficulties
    Mapper
    _HeLLFly_
    Status
    ranked
    Hardest
    4.81*
    Plays
    3,317
    Favourites
    25
    Ranked
    09-05-2026
Rank history

18-09-2026 #1,022,732

Monthly pp since 2014

01-09-2026 #6,342

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.