cool-aid

Joined 12-10-2025

Level 31 25%

14,571,446 score to level 32

Global
#1,400,675
Country
#3,940
peak #10,849 26 Aug 2026
pp
355pp
Swiss #1s
1

Swiss #1s

#1s
1
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
1pp
#5,464 in CH
Average pp
1pp
#5,462 in CH
Average SR
1.85*
#5,227 in CH
Average accuracy
53.68%
#5,184 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
40,671,886
Hit accuracy
74.14%
Play count
855
Play time
17h
Total score
198,708,554
Total hits
118,189
Maximum combo
339
Replays watched by others
0
Medals
16
Highest rank
#1,286,674
SS
0
SS
0
S
0
S
0
A
3
About
read 21d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
206
Global rank, 90 days

today #1,360,279

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 2/64

Mod Introduction 5/13

Skill & Dedication 7/96

Ranked play

RP: Season 0
Rank
#128,919
Rating
910
Games
2
Wins
0
Points
0

Provisional rating.

Rank history

20-09-2026 #1,400,675

Monthly pp since 2014

01-09-2026 #10,860

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.