rubyzz310

Joined 23-10-2025

Level 23 74%

2,704,445 score to level 24

Global
#1,600,956
Country
#4,664
peak #14,326 26 Aug 2026
pp
224pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
26,802,845
Hit accuracy
75.05%
Play count
353
Play time
7h
Total score
86,535,555
Total hits
42,470
Maximum combo
205
Replays watched by others
0
Medals
4
Highest rank
#1,524,989
SS
0
SS
0
S
0
S
0
A
2
About
read 18d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
105

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,559,551

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

4 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 3/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Childish Gambino - L.E.S. 1 difficulty
    Status
    graveyard
    Hardest
    3.33*
    Plays
    33,076
    Favourites
    55
    Ranked
    -
Rank history

17-09-2026 #1,600,956

Monthly pp since 2014

01-09-2026 #14,341

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.