martiimiz

Joined 10-12-2025

Level 15 53%

2,154,226 score to level 16

Global
#2,128,322
Country
#6,152
peak #26,244 11 Dec 2025
pp
61pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
5,941,370
Hit accuracy
76.91%
Play count
162
Play time
4h
Total score
23,845,774
Total hits
16,662
Maximum combo
270
Replays watched by others
0
Medals
3
Highest rank
#1,927,762
SS
0
SS
0
S
0
S
0
A
0
About
read 24d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
38

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,044,702

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

3 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • raja - the light 3 difficulties
    Mapper
    Damnae
    Status
    ranked
    Hardest
    3.67*
    Plays
    18,284,633
    Favourites
    4,358
    Ranked
    12-04-2015
Rank history

23-09-2026 #2,128,322

Monthly pp since 2014

01-09-2026 #26,572

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.