Swiss #1s
Statistics
Swiss ranks
- pp #1,179 2,591pp
- Global rank #1,181 #363,177
- Country rank #1,180 #1,180
- Accuracy #6,995 93.74%
- Plays #1,505 11,981
- Level #574 95.49
- Ranked score #2,130 1,146,620,243
- Total score #1,643 7,263,667,230
- Medals #99 39
- Replays watched #184 1
- Maps played #1,608 1,380
- Account age #89,969 #39,055,226
- #1s #216 24
- Weighted pp #703 806pp
- Average pp #1,253 48pp
- Average SR #787 4.55*
- Average accuracy #4,554 83.64%
- Average score #2,956 1,820,274
- Total score #1,061 43,686,577
- Oldest #1 #4,990 Pmarusama. - Tokimeki Broker [ltning's Normal] (24-02-2026)
- Global #1s #9 0
Medals
39 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 11/70
Hush-Hush (Expert) 4/64
Mod Introduction 7/13
Skill & Dedication 17/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Vivid BAD SQUAD - Fire Dance 5 difficulties- Mapper
- Flins
- Status
- ranked
- Hardest
- 6.45*
- Plays
- 30,713
- Favourites
- 192
- Ranked
- 30-07-2026
Imagine Dragons - Warriors 1 difficulty- Mapper
- Raikozen
- Status
- loved
- Hardest
- 8.53*
- Plays
- 4,987,521
- Favourites
- 4,474
- Ranked
- 04-03-2018
Cartoon & Futuristik Feat. Mikk Mae - C U Again 4 difficulties- Mapper
- Nikakis
- Status
- ranked
- Hardest
- 4.83*
- Plays
- 9,202,419
- Favourites
- 4,487
- Ranked
- 04-04-2018
Digital Sexy - Til Death (Technoposse Remix Edit) (Nightcore & Cut Ver.) 6 difficulties- Mapper
- Kuki1537
- Status
- ranked
- Hardest
- 5.78*
- Plays
- 280,369
- Favourites
- 306
- Ranked
- 24-02-2026
Kurokotei - Galaxy Collapse 2 difficulties- Mapper
- Doomsday is Bad
- Status
- loved
- Hardest
- 11.76*
- Plays
- 8,196,523
- Favourites
- 12,931
- Ranked
- 01-12-2016
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































