Nayzzz

Joined 12-01-2026

Level 22 2%

9,619,753 score to level 23

Global
#1,632,968
Country
#4,558
peak #14,218 16 Jan 2026
pp
210pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
13pp
#4,323 in CH
Average pp
6pp
#4,730 in CH
Average SR
1.73*
#5,343 in CH
Average accuracy
98.03%
#754 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
24,292,201
Hit accuracy
92.41%
Play count
310
Play time
5h
Total score
68,810,247
Total hits
23,328
Maximum combo
494
Replays watched by others
0
Medals
8
Highest rank
#1,461,339
SS
0
SS
6
S
0
S
10
A
9
About
read 19d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
71
Global rank, 90 days

today #1,587,884

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 5/96

Rank history

18-09-2026 #1,632,968

Monthly pp since 2014

01-09-2026 #14,911

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.