jakeufps

Joined 21-01-2026

Level 83 60%

54,420,814 score to level 84

Global
#206,846
Country
#666
peak #841 6 Apr 2026
pp
3,697pp
Swiss #1s
9

Swiss #1s

#1s
9
#229 in CH
Also world #1
0
#9 in CH
Weighted pp
231pp
#1,476 in CH
Average pp
29pp
#2,174 in CH
Average SR
2.92*
#2,861 in CH
Average accuracy
96.37%
#1,801 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
550,604,803
Hit accuracy
98.96%
Play count
5,318
Play time
66h
Total score
3,863,192,010
Total hits
707,971
Maximum combo
960
Replays watched by others
0
Medals
31
Highest rank
#195,930
SS
2
SS
27
S
0
S
85
A
134
About
read 19d ago
Twitter
jakeufps
Playstyle
keyboard, tablet
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
428

Beatmapsets: 59 favourites

Global rank, 90 days

today #203,334

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

31 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 8/70

Hush-Hush (Expert) 2/64

Mod Introduction 7/13

Skill & Dedication 14/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • DZIDZIO - Yalta 4 difficulties
    Mapper
    wajinshu
    Status
    ranked
    Hardest
    3.98*
    Plays
    12,428,425
    Favourites
    1,531
    Ranked
    23-09-2016
  • Agressor Bunx - Tornado (Original Mix) 4 difficulties
    Mapper
    Shadren
    Status
    ranked
    Hardest
    4.06*
    Plays
    9,049,333
    Favourites
    3,451
    Ranked
    14-01-2015
  • Ayase Rie - Yuima-ru*World TVver. 6 difficulties
    Mapper
    Fycho
    Status
    ranked
    Hardest
    5.93*
    Plays
    32,053,301
    Favourites
    3,268
    Ranked
    24-09-2016
  • Tashiro Tomokazu - Koi no Hime Hime Pettanko (Karaoke) 7 difficulties
    Status
    ranked
    Hardest
    5.61*
    Plays
    14,542,425
    Favourites
    1,383
    Ranked
    26-03-2019
  • FELT - In my room 6 difficulties
    Mapper
    ByBy13
    Status
    ranked
    Hardest
    4.61*
    Plays
    11,174,385
    Favourites
    1,750
    Ranked
    07-03-2016
  • KANA-BOON - Silhouette 7 difficulties
    Mapper
    Kagetsu
    Status
    ranked
    Hardest
    5.19*
    Plays
    85,736,223
    Favourites
    34,229
    Ranked
    29-03-2016
  • bradbreeck - Emotional Uplifting Orchestral 4 difficulties
    Mapper
    Venix
    Status
    ranked
    Hardest
    2.84*
    Plays
    5,487,923
    Favourites
    1,060
    Ranked
    13-02-2017
  • Aitsuki Nakuru - Monochrome Butterfly 7 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    5.83*
    Plays
    37,416,771
    Favourites
    8,955
    Ranked
    17-05-2018
  • Agnete Kjolsrud - Get Jinxed 7 difficulties
    Mapper
    Tarrasky
    Status
    ranked
    Hardest
    6.09*
    Plays
    36,091,655
    Favourites
    15,249
    Ranked
    20-07-2017
  • Roses Epicurean - Yoru no Kodomo tachi 5 difficulties
    Mapper
    CodeS
    Status
    ranked
    Hardest
    3.80*
    Plays
    34,889,118
    Favourites
    8,344
    Ranked
    15-12-2015
Rank history

17-09-2026 #206,846

Monthly pp since 2014

01-09-2026 #886

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.