emyX122

Joined 05-02-2026

Level 31 90%

1,787,026 score to level 32

Global
#1,537,589
Country
#4,427
peak #12,040 26 Aug 2026
pp
262pp
Swiss #1s
0

Swiss #1s

#1s
0
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
57,940,310
Hit accuracy
84.03%
Play count
319
Play time
9h
Total score
211,492,974
Total hits
64,324
Maximum combo
513
Replays watched by others
1
Medals
8
Highest rank
#1,516,806
SS
0
SS
0
S
0
S
1
A
7
About
read 5d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
88
Global rank, 90 days

today #1,525,502

Play history
Replays watched

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 2/64

Mod Introduction 0/13

Skill & Dedication 5/96

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.