Staiviaie

Joined 07-02-2026

Level 23 99%

17,305 score to level 24

Global
#1,560,970
Country
#4,571
peak #13,334 26 Aug 2026
pp
254pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
36,008,293
Hit accuracy
88.00%
Play count
162
Play time
6h
Total score
89,222,695
Total hits
26,956
Maximum combo
804
Replays watched by others
0
Medals
8
Highest rank
#1,665,785
SS
0
SS
1
S
0
S
3
A
15
About
read 24d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
57

Beatmapsets: 2 favourites

Global rank, 90 days

today #1,507,884

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Soleily - Renatus 12 difficulties
    Status
    ranked
    Hardest
    5.78*
    Plays
    30,592,493
    Favourites
    9,642
    Ranked
    25-02-2015
  • IAHN - Candy Luv (Short Ver.) 4 difficulties
    Mapper
    Taeyang
    Status
    ranked
    Hardest
    4.14*
    Plays
    1,151,095
    Favourites
    1,924
    Ranked
    13-06-2016
Rank history

23-09-2026 #1,560,970

Monthly pp since 2014

01-09-2026 #13,344

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.