mzt_

Joined 23-02-2026

Level 29 52%

8,162,838 score to level 30

Global
#1,385,900
Country
#3,908
peak #10,681 26 Aug 2026
pp
363pp
Swiss #1s
2

Swiss #1s

#1s
2
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
63pp
#2,599 in CH
Average pp
32pp
#1,982 in CH
Average SR
4.11*
#1,170 in CH
Average accuracy
83.23%
#4,582 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
45,878,934
Hit accuracy
79.23%
Play count
145
Play time
3h
Total score
167,287,162
Total hits
33,453
Maximum combo
476
Replays watched by others
0
Medals
6
Highest rank
#1,547,732
SS
0
SS
0
S
0
S
1
A
0
About
read 19d ago
Playstyle
mouse
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
49
Global rank, 90 days

today #1,350,149

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

6 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 4/96

Rank history

18-09-2026 #1,385,900

Monthly pp since 2014

01-09-2026 #10,692

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.