Bozooo

Joined 19-03-2026

Level 31 70%

5,701,362 score to level 32

Global
#1,402,935
Country
#4,128
peak #8,662 26 Aug 2026
pp
350pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
65,014,448
Hit accuracy
88.46%
Play count
312
Play time
10h
Total score
207,578,638
Total hits
51,281
Maximum combo
633
Replays watched by others
0
Medals
14
Highest rank
#1,389,259
SS
0
SS
0
S
0
S
15
A
19
About
read 5d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
85

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,395,970

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

14 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 8/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • JUNNA - Here [TV-EDIT] 5 difficulties
    Mapper
    Hailie
    Status
    ranked
    Hardest
    4.51*
    Plays
    1,270,188
    Favourites
    1,233
    Ranked
    28-02-2018
Rank history

18-09-2026 #1,402,935

Monthly pp since 2014

01-09-2026 #8,669

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.