Moonlxght16396

Joined 21-03-2026

Level 53 49%

28,662,738 score to level 54

Global
#398,741
Country
#1,282
peak #1,939 4 Sept 2026
pp
2,412pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
384,510,631
Hit accuracy
91.57%
Play count
1,413
Play time
20h
Total score
1,006,427,262
Total hits
234,815
Maximum combo
449
Replays watched by others
0
Medals
13
Highest rank
#396,348
SS
0
SS
0
S
0
S
2
A
79
About
read 9d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
422
Global rank, 90 days

today #398,189

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 5/96

Ranked play

RP: Season 0
Rank
#129,406
Rating
921
Games
11
Wins
3
Points
0

Provisional rating.

Rank history

17-09-2026 #398,741

Monthly pp since 2014

01-09-2026 #1,983

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.