DiscoCisco

Joined 02-04-2026

Level 56 48%

32,544,712 score to level 57

Global
#920,936
Country
#2,807
peak #5,387 26 Aug 2026
pp
913pp
Swiss #1s
15

Swiss #1s

#1s
15
#229 in CH
Also world #1
0
#9 in CH
Weighted pp
158pp
#1,755 in CH
Average pp
13pp
#3,746 in CH
Average SR
2.49*
#3,869 in CH
Average accuracy
93.54%
#3,027 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
634,312,799
Hit accuracy
89.59%
Play count
1,084
Play time
35h
Total score
1,185,735,288
Total hits
247,939
Maximum combo
807
Replays watched by others
0
Medals
13
Highest rank
#874,125
SS
0
SS
0
S
0
S
23
A
101
About
read 11d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
559
Global rank, 90 days

today #909,559

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 9/96

Ranked play

RP: Season 0
Rank
#108,875
Rating
1,007
Games
90
Wins
49
Points
0

Provisional rating.

Rank history

18-09-2026 #920,936

Monthly pp since 2014

01-09-2026 #5,387

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.