Shyxony

Joined 07-04-2026

Level 22 40%

5,916,181 score to level 23

Global
#1,549,894
Country
#4,331
peak #13,257 26 Aug 2026
pp
256pp
Swiss #1s
0

Swiss #1s

#1s
0
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
43,325,269
Hit accuracy
80.14%
Play count
30
Play time
1h
Total score
72,513,819
Total hits
9,778
Maximum combo
489
Replays watched by others
0
Medals
6
Highest rank
#1,786,387
SS
0
SS
0
S
0
S
0
A
1
About
read 21d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
27
Global rank, 90 days

today #1,503,499

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

6 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 6/96

Rank history

20-09-2026 #1,549,894

Monthly pp since 2014

01-09-2026 #13,268

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.