befana

92i

Joined 06-05-2026

Level 96 40%

1,028,887,279 score to level 97

Global
#264,164
Country
#939
peak #1,290 10 Sept 2026
pp
3,211pp
Swiss #1s
22

Swiss #1s

#1s
22
#218 in CH
Also world #1
0
#9 in CH
Weighted pp
460pp
#976 in CH
Average pp
32pp
#2,002 in CH
Average SR
4.00*
#1,278 in CH
Average accuracy
88.46%
#4,074 in CH
Last 7 days
+1 / -1
gained / lost
Last 30 days
+2 / -3
gained / lost

Statistics

Statistics
Ranked score
3,244,257,219
Hit accuracy
96.52%
Play count
5,340
Play time
130h
Total score
8,491,707,335
Total hits
1,457,004
Maximum combo
959
Replays watched by others
0
Medals
34
Highest rank
#284,102
SS
0
SS
7
S
1
S
26
A
580
About
read 9d ago
Playstyle
mouse, keyboard
Followers
24
Mapping followers
1
Kudosu
0
Forum posts
0
Maps played
2,017

Beatmapsets: 1 graveyard, 1 favourites

Daily challenge: 5 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #284,918

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

34 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 3/64

Mod Introduction 8/13

Skill & Dedication 16/96

Ranked play

RP: Season 0
Rank
#60,505
Rating
1,264
Games
20
Wins
12
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Azumi Takahashi, Lotus Juice - P3 fes -Reload- 5 difficulties
    Mapper
    iltre
    Status
    pending
    Hardest
    6.59*
    Plays
    208
    Favourites
    6
    Ranked
    -
Rank history

17-09-2026 #264,164

Monthly pp since 2014

01-09-2026 #1,370

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.