Shrimpel21

Joined 06-05-2026

Level 39 42%

17,580,513 score to level 40

Global
#1,226,959
Country
#3,543
peak #8,589 27 Aug 2026
pp
501pp
Swiss #1s
7

Swiss #1s

#1s
7
#233 in CH
Also world #1
0
#9 in CH
Weighted pp
69pp
#2,505 in CH
Average pp
11pp
#4,038 in CH
Average SR
2.64*
#3,485 in CH
Average accuracy
90.48%
#3,758 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -3
gained / lost

Statistics

Statistics
Ranked score
81,530,884
Hit accuracy
90.03%
Play count
1,468
Play time
24h
Total score
401,019,487
Total hits
167,592
Maximum combo
713
Replays watched by others
0
Medals
12
Highest rank
#1,118,839
SS
0
SS
0
S
0
S
7
A
23
About
read 10d ago
Location
mars
Interests
miku
Occupation
miku
Playstyle
keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
246
Global rank, 90 days

today #1,210,604

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

12 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 7/96

Rank history

17-09-2026 #1,226,959

Monthly pp since 2014

01-09-2026 #8,595

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.