boninik_

Joined 09-05-2026

Level 14 47%

2,145,189 score to level 15

Global
#2,081,260
Country
#6,016
peak #25,211 26 Aug 2026
pp
70pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
8,178,224
Hit accuracy
77.61%
Play count
49
Play time
2h
Total score
19,204,811
Total hits
9,464
Maximum combo
351
Replays watched by others
0
Medals
5
Highest rank
#2,344,847
SS
0
SS
0
S
0
S
0
A
2
About
read 24d ago
Location
Italy
Discord
boninik
Playstyle
mouse
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
29

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,000,381

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 3/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Muse - Panic Station 4 difficulties
    Mapper
    Mashley
    Status
    ranked
    Hardest
    3.96*
    Plays
    389,347
    Favourites
    352
    Ranked
    13-05-2013
Rank history

23-09-2026 #2,081,260

Monthly pp since 2014

01-09-2026 #25,242

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.