K-AC130

Joined 21-05-2026

Level 12 75%

721,320 score to level 13

Global
#2,022,715
Country
#5,504
peak #23,142 26 Aug 2026
pp
86pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
7,377,422
Hit accuracy
78.43%
Play count
42
Play time
1h
Total score
13,058,680
Total hits
5,924
Maximum combo
268
Replays watched by others
0
Medals
3
Highest rank
#2,274,692
SS
0
SS
0
S
0
S
0
A
0
About
read 30d ago
Location
Egypt actually XD
Interests
music, a lot of music
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
23

Beatmapsets: 85 favourites

Global rank, 90 days

today #1,927,405

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

3 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Evanescence - Bring Me To Life 3 difficulties
    Mapper
    Aranel
    Status
    ranked
    Hardest
    5.73*
    Plays
    95,403
    Favourites
    308
    Ranked
    19-03-2025
  • ARIANNE - KOMM, SUESSER TOD (M-10 Director's Edit Version) 1 difficulty
    Mapper
    closed
    Status
    ranked
    Hardest
    3.64*
    Plays
    29,989
    Favourites
    614
    Ranked
    28-01-2021
  • Ayanami Rei (CV: Hayashibara Megumi) - FLY ME TO THE MOON <Rei (#5) (TV Size) Remix Version> 3 difficulties
    Mapper
    - Aqua
    Status
    ranked
    Hardest
    3.74*
    Plays
    101,370
    Favourites
    294
    Ranked
    27-12-2022
  • Ayanami Rei (CV: Hayashibara Megumi) - FLY ME TO THE MOON <Rei (#5) (TV Size) Remix Version> 3 difficulties
    Mapper
    fieryrage
    Status
    ranked
    Hardest
    3.18*
    Plays
    1,926,210
    Favourites
    3,434
    Ranked
    01-03-2021
  • R3 Music Box - Zankoku na Tenshi no These 4 difficulties
    Mapper
    CptSqBany
    Status
    ranked
    Hardest
    2.60*
    Plays
    2,343,276
    Favourites
    970
    Ranked
    22-11-2018
  • Yoko Takahashi - Zankoku na Tenshi no These <TV.Size Version> 6 difficulties
    Mapper
    moph
    Status
    ranked
    Hardest
    5.84*
    Plays
    6,485,976
    Favourites
    5,710
    Ranked
    14-05-2018
  • Neon Genesis Evangelion - Cruel Angel's Thesis 3 difficulties
    Mapper
    LuigiHann
    Status
    ranked
    Hardest
    2.65*
    Plays
    9,298,834
    Favourites
    12,394
    Ranked
    27-05-2008
  • Celldweller - One Good Reason 3 difficulties
    Mapper
    elexire
    Status
    loved
    Hardest
    5.75*
    Plays
    8,683
    Favourites
    171
    Ranked
    31-03-2026
  • Avenged Sevenfold - Blinded In Chains 1 difficulty
    Status
    ranked
    Hardest
    5.98*
    Plays
    16,176
    Favourites
    172
    Ranked
    26-06-2017
  • Static-X - Skinnyman 5 difficulties
    Mapper
    yousick
    Status
    ranked
    Hardest
    6.16*
    Plays
    81,455
    Favourites
    242
    Ranked
    14-01-2025
Rank history

30-09-2026 #2,022,715

Monthly pp since 2014

01-09-2026 #23,169

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.