AddictedGod96

Joined 23-05-2026

Level 54 53%

27,089,083 score to level 55

Global
#1,471,432
Country
#4,300
peak #12,054 11 Sept 2026
pp
301pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
18,406,450
Hit accuracy
66.21%
Play count
3,738
Play time
82h
Total score
1,066,860,917
Total hits
552,860
Maximum combo
182
Replays watched by others
0
Medals
7
Highest rank
#1,456,023
SS
0
SS
0
S
0
S
0
A
1
About
read 9d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
638
Global rank, 90 days

today #1,466,633

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 5/96

Ranked play

RP: Season 0
Rank
#136,620
Rating
894
Games
3
Wins
1
Points
0

Provisional rating.

Rank history

17-09-2026 #1,471,432

Monthly pp since 2014

01-09-2026 #12,867

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.