RXNK

Joined 28-05-2026

Level 68 41%

54,549,631 score to level 69

Global
#752,921
Country
#2,312
peak #4,167 12 Sept 2026
pp
1,242pp
Swiss #1s
24

Swiss #1s

#1s
24
#216 in CH
Also world #1
0
#9 in CH
Weighted pp
276pp
#1,338 in CH
Average pp
16pp
#3,370 in CH
Average SR
3.03*
#2,679 in CH
Average accuracy
89.01%
#3,991 in CH
Last 7 days
+10 / -2
gained / lost
Last 30 days
+13 / -4
gained / lost

Statistics

Statistics
Ranked score
881,727,194
Hit accuracy
91.03%
Play count
1,970
Play time
48h
Total score
2,111,590,617
Total hits
395,463
Maximum combo
794
Replays watched by others
0
Medals
17
Highest rank
#753,639
SS
0
SS
0
S
0
S
15
A
115
About
read 9d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
621

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #761,618

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 3/64

Mod Introduction 1/13

Skill & Dedication 10/96

Ranked play

RP: Season 0
Rank
#100,553
Rating
1,048
Games
3
Wins
2
Points
0

Provisional rating.

Rank history

17-09-2026 #752,921

Monthly pp since 2014

01-09-2026 #4,228

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.