a7zv7

Joined 29-05-2026

Level 14 9%

3,675,171 score to level 15

Global
#1,924,837
Country
#5,571
peak #21,567 26 Aug 2026
pp
101pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
5pp
#5,086 in CH
Average pp
2pp
#5,333 in CH
Average SR
1.76*
#5,321 in CH
Average accuracy
89.60%
#3,906 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+1 / -1
gained / lost

Statistics

Statistics
Ranked score
5,613,983
Hit accuracy
87.07%
Play count
141
Play time
3h
Total score
17,674,829
Total hits
11,628
Maximum combo
364
Replays watched by others
0
Medals
5
Highest rank
#1,786,184
SS
0
SS
0
S
0
S
3
A
5
About
read 19d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
48
Global rank, 90 days

today #1,870,441

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 3/96

Rank history

17-09-2026 #1,924,837

Monthly pp since 2014

01-09-2026 #21,597

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.