Sidyee

Joined 02-06-2026

Level 13 56%

1,524,411 score to level 14

Global
#2,028,851
Country
#5,533
peak #23,536 26 Aug 2026
pp
82pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
14,942,854
Hit accuracy
84.93%
Play count
19
Play time
1h
Total score
15,765,589
Total hits
4,225
Maximum combo
238
Replays watched by others
0
Medals
1
Highest rank
#2,416,204
SS
0
SS
0
S
0
S
0
A
1
About
read 27d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
19
Global rank, 90 days

today #1,943,205

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

1 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 1/96

Rank history

26-09-2026 #2,028,851

Monthly pp since 2014

01-09-2026 #23,564

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.