Simbamangu

Joined 04-06-2026

Level 56 64%

22,175,598 score to level 57

Global
#769,328
Country
#2,310
peak #4,182 5 Sept 2026
pp
1,205pp
Swiss #1s
4

Swiss #1s

#1s
4
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
47pp
#2,893 in CH
Average pp
12pp
#3,864 in CH
Average SR
2.65*
#3,452 in CH
Average accuracy
90.07%
#3,842 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
605,559,123
Hit accuracy
87.18%
Play count
1,897
Play time
40h
Total score
1,196,104,402
Total hits
380,524
Maximum combo
619
Replays watched by others
0
Medals
22
Highest rank
#739,495
SS
0
SS
1
S
0
S
8
A
87
About
read 10d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
710

Daily challenge: 1 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #759,997

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 10/96

Ranked play

RP: Season 0
Rank
#87,748
Rating
1,114
Games
33
Wins
19
Points
0

Provisional rating.

Rank history

17-09-2026 #769,328

Monthly pp since 2014

01-09-2026 #4,274

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.