Die_Tomate

Supporter

Joined 15-06-2026

Level 99 12%

8,042,619,101 score to level 100

Global
#148,785
Country
#495
peak #618 13 Sept 2026
pp
4,368pp
Swiss #1s
55

Swiss #1s

#1s
55
#185 in CH
Also world #1
0
#9 in CH
Weighted pp
2,240pp
#305 in CH
Average pp
87pp
#589 in CH
Average SR
4.35*
#952 in CH
Average accuracy
95.80%
#2,097 in CH
Last 7 days
+9 / -2
gained / lost
Last 30 days
+19 / -9
gained / lost

Statistics

Statistics
Ranked score
2,874,379,664
Hit accuracy
98.53%
Play count
8,359
Play time
167h
Total score
18,888,571,728
Total hits
1,797,866
Maximum combo
1,747
Replays watched by others
0
Medals
51
Highest rank
#157,922
SS
0
SS
9
S
14
S
147
A
412
About
read 9d ago
Playstyle
keyboard, tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,608

Daily challenge: 3 played, best streak 2 days, 0 finishes in the top 10%.

Global rank, 90 days

today #157,972

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

51 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 14/70

Hush-Hush (Expert) 5/64

Mod Introduction 13/13

Skill & Dedication 19/96

Ranked play

RP: Season 0
Rank
#72,837
Rating
1,195
Games
5
Wins
3
Points
0

Provisional rating.

Rank history

17-09-2026 #148,785

Monthly pp since 2014

01-09-2026 #671

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.