Trayvon666

Joined 16-06-2026

Level 46 20%

34,015,038 score to level 47

Global
#950,587
Country
#2,874
peak #5,617 26 Aug 2026
pp
861pp
Swiss #1s
5

Swiss #1s

#1s
5
#233 in CH
Also world #1
0
#9 in CH
Weighted pp
49pp
#2,859 in CH
Average pp
11pp
#4,113 in CH
Average SR
2.34*
#4,256 in CH
Average accuracy
93.23%
#3,121 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
135,645,393
Hit accuracy
84.92%
Play count
2,337
Play time
31h
Total score
647,014,962
Total hits
232,661
Maximum combo
787
Replays watched by others
0
Medals
21
Highest rank
#919,544
SS
0
SS
2
S
0
S
16
A
28
About
read 19d ago
Location
Germany
Interests
VR, anime, traveling
Occupation
IT Engineer
Discord
trayv0n_
Playstyle
mouse, keyboard, tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
357
Global rank, 90 days

today #929,808

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 9/96

Rank history

17-09-2026 #950,587

Monthly pp since 2014

01-09-2026 #5,620

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.