shad_shad

Joined 16-06-2026

Level 2 75%

24,983 score to level 3

Global
#3,009,528
Country
#7,843
peak #58,525 16 Jun 2026
pp
3pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
58,393
Hit accuracy
58.99%
Play count
4
Play time
0h
Total score
105,017
Total hits
366
Maximum combo
16
Replays watched by others
0
Medals
1
Highest rank
#3,443,226
SS
0
SS
0
S
0
S
0
A
0
About
read 38d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
4

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,800,874

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

1 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 0/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Exyl - MOAI MONEY 5 difficulties
    Mapper
    Tachibana_
    Status
    ranked
    Hardest
    5.22*
    Plays
    16,016
    Favourites
    229
    Ranked
    31-10-2024
Rank history

07-10-2026 #3,009,528

Monthly pp since 2014

01-10-2026 #59,105

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.