Ariaaa

Joined 17-06-2026

Level 25 80%

2,432,215 score to level 26

Global
#1,385,724
Country
#4,068
peak #10,748 9 Sept 2026
pp
361pp
Swiss #1s
3

Swiss #1s

#1s
3
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
24pp
#3,638 in CH
Average pp
8pp
#4,426 in CH
Average SR
2.76*
#3,192 in CH
Average accuracy
83.09%
#4,596 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+1 / -0
gained / lost

Statistics

Statistics
Ranked score
64,931,805
Hit accuracy
80.27%
Play count
159
Play time
4h
Total score
111,317,785
Total hits
32,314
Maximum combo
628
Replays watched by others
0
Medals
10
Highest rank
#1,370,773
SS
0
SS
0
S
0
S
0
A
0
About
read 10d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
81
Global rank, 90 days

today #1,370,773

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 8/96

Ranked play

RP: Season 0
Rank
#85,350
Rating
1,127
Games
5
Wins
4
Points
0

Provisional rating.

Rank history

17-09-2026 #1,385,724

Monthly pp since 2014

01-09-2026 #16,470

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.