Bocchi_Mochi

Joined 27-06-2026

Level 19 50%

3,634,871 score to level 20

Global
#1,694,035
Country
#4,737
peak #16,097 26 Aug 2026
pp
181pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
16,222,917
Hit accuracy
86.28%
Play count
174
Play time
4h
Total score
47,665,129
Total hits
17,349
Maximum combo
541
Replays watched by others
0
Medals
9
Highest rank
#1,996,312
SS
0
SS
0
S
0
S
1
A
6
About
read 19d ago
Playstyle
mouse, keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
66

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,646,478

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

9 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Akiri - Vespera Stella 5 difficulties
    Mapper
    fieryrage
    Status
    ranked
    Hardest
    6.29*
    Plays
    808,077
    Favourites
    4,062
    Ranked
    25-11-2025
Rank history

18-09-2026 #1,694,035

Monthly pp since 2014

01-09-2026 #16,116

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.